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jomoOSRS

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  1. Training Magic is a rewarding journey that offers numerous spells and capabilities that can enhance your overall gameplay experience. Starting at level 1 Magic, your goal is to get a basic understanding of how spells work. The first spell you’ll be using is Wind Strike. This spell is straightforward and uses air runes and mind runes. Begin by casting Wind Strike on low-level monsters such as chickens, cows, or goblins around Lumbridge. These monsters have low hit points and are plentiful, making them ideal for quick training. As you progress, consider completing the quest "Imp Catcher," which gives you a magic amulet as a reward. This amulet provides a small boost to your Magic level, helping you to cast spells more effectively. Another quest to consider is "Witch's Potion," which gives you 325 Magic experience and will boost you to level 4 or 5. Once you reach level 19, you can start casting Confuse, a spell that requires water, earth, and body runes. This spell is not used for damage but can be used to gain experience by casting it on low-level monsters like the ones you started with. You can also start casting Curse at level 19, which requires water, earth, and body runes. Cursing enemies provides a good amount of experience per cast, especially when used on enemies with high Magic resistance to avoid the spell succeeding. Alternatively, if you want to keep dealing damage, you can switch to using Water Strike at level 5, Earth Strike at level 9, and Fire Strike at level 13, progressively moving to stronger spells as you gather more runes and experience. At level 25, you can start casting Varrock Teleport, which is one of the most efficient ways to train Magic early on. This spell requires air, fire, and law runes. Teleporting repeatedly to Varrock provides a fast and consistent method to gain experience. You can continue using teleports like Lumbridge Teleport at level 31 and Falador Teleport at level 37 for even more experience per cast. Keep in mind that teleporting can be costly due to the price of law runes, so it might be wise to buy runes in bulk to save money. When you reach level 35, it's a good idea to switch to High Level Alchemy (High Alch), a spell unlocked at level 55. Before reaching that point, you can use Low Level Alchemy (Low Alch) at level 21, but the experience rates are significantly lower. High Alch requires nature runes and fire runes and allows you to convert items into gold. This method can be used to not only train Magic but also generate a profit or mitigate the costs of training. Popular items to alch include yew longbows, battlestaves, and other high-value items. Make sure to research items that have minimal loss or even profit margins. Once you reach level 43, you unlock the Superheat Item spell, which requires nature runes and fire runes. This spell allows you to smelt ores into bars and provides both Magic and Smithing experience. Superheat Item is particularly effective for training if you have a lot of ores to process, as it speeds up the smelting process while simultaneously gaining experience in two skills. Use this method on ores like iron, gold, and mithril for efficient training. Starting at level 50, you can access the Mage Training Arena, a mini-game located in the Desert. This mini-game offers four different training methods: Telekinetic Theatre, Alchemist's Playground, Enchanting Chamber, and Graveyard. Participating in the Mage Training Arena is an excellent way to gain Magic experience while also earning points that can be spent on valuable rewards such as the Infinity robes and the Mage's Book. The experience rates are decent, and the rewards make it a worthwhile activity, especially if you plan to use Magic extensively. At level 55, High Level Alchemy becomes available, which is one of the most popular methods for training Magic. As mentioned earlier, this spell requires nature runes and fire runes and allows you to convert items into gold. High Alch provides a significant amount of experience per cast and can be used to generate profit or mitigate training costs. You can alch various items such as yew longbows, battlestaves, and rune items. Buying items in bulk and monitoring the Grand Exchange for good deals is crucial to maximize your profit margins. Once you reach level 66, you unlock the ability to cast the Magic Imbue spell from the Lunar Spellbook. This spell allows you to create combination runes without needing talismans, which can be particularly useful if you plan to train Runecrafting alongside Magic. The Lunar Spellbook also offers other useful spells for training, such as Humidify at level 68, which fills water containers and can be used to train Magic and make money by filling vials, jugs, or other containers with water. From level 75 onwards, you can start using the Trident of the Seas and Trident of the Swamp for combat training. These weapons are unique because their special attack casts a spell that scales with your Magic level, providing consistent and high experience rates. Training with the Trident is particularly effective against monsters with high hit points, such as those found in Slayer tasks. This method is also profitable, as the Tridents have a chance to drop valuable loot. At level 80, you unlock Stun, which can be used in combination with the Charge spell (unlocked at level 80) for efficient training. Casting Stun on monsters with high Magic resistance ensures that the spell fails and you gain maximum experience without affecting the monster's stats. This method is often paired with splashing, a technique where you wear armor that provides negative Magic bonuses to ensure your spells fail. Alternatively, using the Charge spell in combination with God Spells in the Mage Arena can provide high experience rates. Reaching level 85 allows you to cast Teleport to House, which is a quick and convenient way to teleport to your player-owned house. If you have your house set up with a lectern, you can make teleport tablets for various locations, providing a steady income while gaining Magic experience. Crafting and selling teleport tablets can be an efficient way to train Magic while generating profit, especially if you have access to the necessary materials and a well-furnished house. From level 90 onwards, you can start using Ice Barrage, the most powerful spell in the Ancient Spellbook. This spell requires blood and death runes and is highly effective for training Magic in multi-combat areas, such as the Monkey Madness II tunnels or during Slayer tasks. Ice Barrage can hit multiple targets simultaneously, providing extremely high experience rates. This method is costly due to the price of runes but offers unparalleled experience gains. At level 94, you unlock Vengeance, a powerful spell from the Lunar Spellbook that can reflect damage back to attackers. This spell is not used for training Magic directly but is highly valuable for PvM (Player versus Monster) and PvP (Player versus Player) scenarios. Vengeance can significantly enhance your combat effectiveness, making it a valuable addition to your spellbook. From level 95 onwards, you can start using the Spellbook Swap spell from the Lunar Spellbook. This spell allows you to temporarily switch to another spellbook, providing incredible versatility for training and combat. Spellbook Swap is particularly useful for high-level players who need to switch between different types of magic for various activities. Reaching level 99 in Magic is a prestigious achievement that grants access to the Magic Skillcape, which provides various benefits such as unlimited teleports to the Magic Guild and a slight boost to your Magic defense. The journey to 99 involves a balanced approach of utilizing the best spells available, managing your rune supply efficiently, and taking advantage of various training methods and mini-games. By carefully planning your training, using the best methods and tools, and taking advantage of experience-boosting items and quests, you can achieve mastery in Magic efficiently and enjoyably. Throughout your training, consider participating in activities like the Mage Training Arena, Pest Control, and other mini-games that provide both experience and rewards. Completing quests that offer Magic experience, such as "Desert Treasure," "Lunar Diplomacy," and "Dream Mentor," can also significantly boost your progress. Additionally, using experience-boosting items such as the Wise Old Man's Santa hat or the Abyssal bracelet can further enhance your training efficiency.
  2. *idol (lol not idle) MISSPELLING, SORRY!
  3. Someday, I will be the top poster, the #1 member. I will overcome the advertising bots! The forum will have me on the leaderboard! Somebody actually making OSRS content on this forum! Just watch. This forum will be revived.
  4. Probably the coolest guy ever back then.
  5. Starting out in Construction, it's essential to understand the basics and efficient methods to gain experience quickly. Begin by building and upgrading your player-owned house (POH) in Rimmington. At level 1, you can construct crude wooden chairs using planks and nails in the parlour of your house. Each chair provides a small amount of experience, but it's a good start to get familiar with the mechanics. Bring a saw, hammer, and plenty of planks and nails to minimize interruptions. From levels 1 to 19, continue building crude wooden chairs until you can construct wooden bookcases at level 4. Once you reach level 19, switch to building oak chairs using oak planks in the dining room. Oak planks are more efficient and provide better experience rates than regular planks. This method will quickly carry you through to level 33. At this stage, consider completing the "Daddy's Home" miniquest for additional Construction experience and useful rewards. Reaching level 33 allows you to start building oak larders in the kitchen. Oak larders offer one of the best experience rates for mid-level Construction training. Ensure you have a butler or demon butler to fetch oak planks from the bank to your house, significantly speeding up the process. Continue building oak larders until level 52. This method is efficient and provides consistent experience. At level 52, you can switch to building mahogany tables using mahogany planks. These provide a substantial increase in experience per plank compared to oak larders. Ensure you use a demon butler to fetch planks to maximize your efficiency. Mahogany tables are a significant investment but offer some of the best experience rates in the game. Continue this method until level 74. Once you reach level 74, you can construct oak dungeon doors. Oak dungeon doors provide excellent experience rates and are more cost-effective compared to mahogany tables. Set up a dungeon room in your POH and have your demon butler bring oak planks. Build and remove the doors repeatedly for efficient training. This method is highly effective and can be used until level 99 if you prefer a more cost-efficient approach. From level 83, if you have the funds and want faster experience, you can switch to building gilded mahogany benches in the dining room. These offer higher experience per build but are significantly more expensive. Use a demon butler to fetch the mahogany planks and construct benches repeatedly. This method is the fastest way to train Construction but requires a substantial investment. Reaching level 99 in Construction is a prestigious achievement that grants access to the Construction Skillcape, which provides various benefits such as a free teleport to your house. The journey to 99 involves a balanced approach of utilizing the best furniture available, managing your butler efficiently, and investing in planks wisely. By carefully planning your training, using the best methods and tools, and taking advantage of experience-boosting items and quests, you can achieve mastery in Construction efficiently and enjoyably. Remember to periodically participate in activities like the Mahogany Homes minigame for a change of pace and some additional rewards. This minigame involves renovating NPC houses across Gielinor and offers a good balance of experience and profit, along with useful items like the Carpenter's Outfit, which boosts your Construction experience gains when worn.
  6. Starting out in Agility, it's crucial to familiarize yourself with the various courses and mechanics that will help you gain experience efficiently. At level 1, you should begin with the Gnome Stronghold Agility Course. This course is straightforward and safe, offering a good amount of experience for beginners. Completing laps here will quickly get you from level 1 to 10, allowing you to progress to more advanced courses. Aim to complete the “Tree Gnome Village” quest early, as it provides some useful teleports near the Gnome Stronghold. From levels 10 to 20, transition to the Draynor Village Rooftop Course. Rooftop courses offer the added benefit of Mark of Grace spawns, which can be collected and used to purchase the Graceful outfit, a crucial set for reducing run energy depletion. The Draynor course is efficient for these early levels and provides steady experience. Be sure to collect any Marks of Grace you see, as you’ll need them later for the Graceful set. At level 20, move on to the Al Kharid Rooftop Course. This course offers slightly better experience rates and continues to yield Marks of Grace. Al Kharid’s course is a bit more challenging but prepares you for the longer and more complex courses to come. This phase will carry you through to level 30. Keep an eye on your run energy and bring some energy potions or food if necessary to maintain your efficiency. Once you reach level 30, switch to the Varrock Rooftop Course. This is one of the more popular courses for mid-level agility training due to its balanced experience rates and frequent Marks of Grace spawns. It’s beneficial to train here until level 40, as the experience is decent and the Marks of Grace collected will be helpful for purchasing the Graceful outfit. Additionally, consider completing the “Recruitment Drive” quest for some Agility experience and useful rewards. At level 40, head to the Canifis Rooftop Course, which offers higher experience rates and an excellent number of Marks of Grace. This course is ideal for training up to level 50. The layout of the Canifis course is straightforward, making it easy to maintain a steady rhythm and minimize downtime. This is also a good time to start using the Agility Pyramid in the Kharidian Desert if you want a change of pace and some monetary reward alongside experience. Reaching level 50 unlocks the Falador Rooftop Course. This course offers good experience rates and continues to provide Marks of Grace. Training here is efficient and prepares you for the more challenging courses ahead. At this stage, you should also focus on completing the “Rag and Bone Man” questline and “Mourning’s End Part I” for additional Agility experience and access to future training areas. From level 60 to 70, switch to the Seers’ Village Rooftop Course. This course is one of the best for mid to high-level agility training due to its excellent experience rates and the consistent Marks of Grace spawns. Make sure to complete the “Hard Kandarin Diary,” which, once done, allows you to teleport directly to the Seers’ course with the Camelot teleport spell, significantly improving your training efficiency. At level 70, move on to the Rellekka Rooftop Course. This course offers higher experience rates and continues to yield Marks of Grace. Training here will prepare you for the final stretch to level 99. Additionally, completing the “Fremennik Trials” and “Fremennik Isles” quests can be beneficial for the teleport options and rewards they provide. If you need a break from rooftop courses, consider trying the Agility Pyramid for a change of pace and some additional gold. Reaching level 80 allows you to train at the Ardougne Rooftop Course, one of the best places for high-level agility training. The experience rates here are excellent, and you continue to collect Marks of Grace. Additionally, completing the “Hard Ardougne Diary” will boost your experience gains at this course, making it even more efficient. Training here will be your primary method until level 90. From level 90 to 99, you can continue training at the Ardougne Rooftop Course or switch to the more challenging courses like the Ape Atoll Agility Course (after completing “Monkey Madness II”) or the Hallowed Sepulchre, which offers both high experience rates and valuable rewards. The Hallowed Sepulchre, in particular, is a great option if you enjoy a more engaging and profitable training method. Reaching level 99 in Agility is a significant achievement that grants access to the Agility Skillcape, which provides various benefits such as reduced run energy depletion. The journey to 99 involves a balanced approach of utilizing the best courses available, collecting Marks of Grace for the Graceful outfit, and completing relevant quests to maximize your experience gains. By carefully managing your training routine, using the best equipment and methods, and taking advantage of experience-boosting items and diary rewards, you can achieve mastery in Agility efficiently and enjoyably.
  7. Starting out in Hunter, it's essential to get familiar with the basics and various methods for efficiently gaining experience. At level 1, you should begin by catching Crimson Swifts in the Feldip Hunter area, south of Yanille. Use bird snares to trap these birds, which provide a good amount of experience for the early levels. Make sure to bring plenty of snares, as they can break frequently. This method will quickly get you from level 1 to 9, allowing you to progress to the next tier of creatures. From levels 9 to 19, you should transition to catching Copper Longtails in the same area. Continue using bird snares and move to different spots if necessary to find an abundance of birds. This method will help you gain steady experience and prepare you for more challenging catches. At this stage, completing the quest "The Ascent of Arceuus" is beneficial, as it grants experience and access to new hunting areas. Once you reach level 19, switch to catching Tropical Wagtails in the Jungle Hunting Area, which can be found south of Feldip Hills. Continue using bird snares, and you’ll notice a significant increase in experience per catch. Make sure to set up multiple snares to maximize your experience per hour. Additionally, consider completing the "Eagle's Peak" quest around this time, as it unlocks box traps, which are essential for future training. At level 29, you can start catching Swamp Lizards using net traps in the Canifis Hunter area. This method provides a good balance of experience and is relatively straightforward. Bring a few nets and ropes, and set up traps near the swamp lizard spawns. Swamp Lizards can be caught until level 43, providing consistent experience. Using the bonecrusher and prayer gear to maintain your prayer points can be beneficial here if you choose to bury bones dropped by the creatures you hunt. Reaching level 43 allows you to catch Spotted Kebbits in the Piscatoris Hunter area. Use deadfall traps to catch these kebbits, which offer better experience rates. Make sure to bring logs and a knife to set up the traps. Additionally, consider catching Orange Salamanders in the desert using net traps as an alternative method for similar experience rates. These methods will efficiently carry you through to level 53. From level 53 to 63, you should focus on catching Chinchompas in the Piscatoris Hunter area. Grey Chinchompas are a popular choice due to their excellent experience rates and market value. Use box traps to catch them, and set up multiple traps in areas with high chinchompa density. This method is highly effective and can be profitable as well. Completing the "Monkey Madness II" quest around this time unlocks the ability to catch maniacal monkeys, which can provide substantial experience later on. At level 63, red chinchompas become available in the Feldip Hills. This is one of the most efficient methods for gaining Hunter experience and making a significant profit. Use box traps to catch red chinchompas, and set up traps in areas with high density. Ensure you have plenty of box traps and replace broken ones immediately to maintain maximum efficiency. This method can be used up to level 80 and beyond, providing excellent experience and profit. Reaching level 80 opens up the ability to catch Herbiboars on Fossil Island. This method not only provides great experience but also yields valuable herbs, fossils, and other resources. To catch Herbiboars, you’ll need to track their footprints and use your hunter skills to uncover them. This method is less AFK but offers some of the best experience rates in the game. Additionally, completing the "Bone Voyage" quest is necessary to access Fossil Island. From level 80 to 99, catching Red Chinchompas remains an effective method if you prefer a more AFK approach with consistent profit. Alternatively, you can continue catching Herbiboars for excellent experience and valuable drops. Another viable option at level 77 is to hunt Maniacal Monkeys on Ape Atoll, unlocked through "Monkey Madness II." This method provides very high experience rates and can be extremely efficient with the right setup. Reaching level 99 Hunter is a significant achievement that grants access to the Hunter Skillcape, which provides various benefits such as an increased chance of successfully catching creatures. The journey to 99 involves a balanced approach of utilizing the best hunting methods available, maximizing your equipment, and staying consistent with your training routines. By carefully managing your traps, using the best tools and methods, and taking advantage of quests and areas that boost your experience rates, you can achieve mastery in Hunter efficiently and enjoyably.
  8. Starting out in Farming, it’s important to get acquainted with the basics of planting, growing, and harvesting crops. Initially, you will be planting simple crops such as potatoes, onions, and cabbages. These early levels are about understanding the growth cycles, using compost to improve yields, and protecting your crops from disease using plant cure or paying gardeners. Begin by planting potatoes at the allotment patches in Lumbridge, Falador, Catherby, and Ardougne. This will carry you from level 1 to around level 15 quickly and provides a steady stream of experience. From levels 15 to 30, you should transition to planting more valuable crops like tomatoes, sweetcorn, and strawberries. Using super compost at this stage increases your yield and experience gains significantly. Also, consider planting oak trees in the tree patches available in Lumbridge, Varrock, Falador, Taverley, and Gnome Stronghold. Tree farming is crucial as it offers substantial experience per harvest and requires minimal daily effort. Complete the "Fairy Tale I - Growing Pains" quest to unlock the Magic Secateurs, which boost crop yields by 10%. Once you reach level 30, start planting willow trees and herbs like ranarr, toadflax, and irit. Herbs are especially profitable and provide consistent experience. To maximize efficiency, ensure you check your patches regularly, and use ultracompost, which further increases your yield and reduces the likelihood of disease. At this stage, you can also begin participating in the Tithe Farm minigame in Hosidius, which offers good experience and valuable rewards like the Seed Box and the Farmer's Outfit. Reaching level 45 allows you to plant maple trees and higher-level herbs such as avantoe and kwuarm. Focus on planting the highest level tree and fruit tree you can, as they provide the best experience per patch. Incorporate the use of tree runs into your daily routine. A typical tree run includes checking all available tree, fruit tree, and herb patches. Doing a full tree run once or twice a day is a highly efficient way to gain Farming experience. At level 55, you can plant yew trees and higher-tier herbs like snapdragons and cadantine. Yew trees provide significant experience, though they require a substantial investment. Continue to use ultracompost and the Magic Secateurs to maximize your herb yields. It's also beneficial to start planting calquat trees and cactus for additional experience. Completing the "Farming Guild" questline allows access to additional patches and high-level contracts that provide substantial experience and rewards. From level 65 to 85, focus on planting palm trees and higher-level herbs such as dwarf weed and lantadyme. Palm trees, while expensive, offer excellent experience rates and are worth the investment. Completing quests like "My Arm's Big Adventure" unlocks the Troll Stronghold herb patch, which is disease-free and highly efficient for herb farming. At this stage, use the best farming tools available, such as the Crystal Saw, to boost your Farming level temporarily and ensure maximum yields. Reaching level 85 allows you to plant magic trees, which provide some of the highest experience per harvest. Continue to plant the highest level herbs you can, as they are both profitable and provide consistent experience. Incorporate the use of the Farming Guild's higher-tier contracts to gain additional experience and rewards. Planting spirit trees, though they require high-level seeds, can also provide excellent experience and convenience for teleportation. From level 91 onwards, plant redwood trees, which offer the highest experience for tree farming. These trees take a long time to grow but are highly efficient in terms of experience per harvest. Continue to do regular tree runs, incorporating all available patches. Use the best compost available to ensure maximum yields and minimal disease risk. Reaching level 99 in Farming is a prestigious achievement that grants access to the Farming Skillcape, which provides various benefits such as unlimited teleports to the Farming Guild. The journey to 99 involves a balanced approach of planting the highest level crops, regular tree and herb runs, and maximizing the use of farming tools and equipment. By carefully managing your crops, investing in the best compost and tools, and staying consistent with your farming routines, you can achieve mastery in Farming efficiently and enjoyably.
  9. Starting out in Ranged, it’s crucial to understand the basics of training this skill effectively. At level 1, you'll begin by using a shortbow and bronze arrows to attack low-level monsters like chickens and cows near Lumbridge. These creatures have low hit points and pose minimal risk, allowing you to get a feel for the combat mechanics while collecting feathers and cowhides, which can be sold for a small profit. This initial phase will quickly carry you through the first few levels. From levels 1 to 20, you should consider moving on to stronger creatures such as goblins and rats in Lumbridge or Edgeville Dungeon. Use an oak shortbow and iron arrows to increase your damage output. Training at these locations allows for continuous combat without much downtime. At this stage, prioritize hitting consistently to maximize your experience per hour, and make sure to pick up any valuable drops to help fund better equipment as you level up. Once you reach level 20, switch to a willow shortbow and steel arrows. At this point, it's efficient to train on higher-level monsters like Hill Giants in the Edgeville Dungeon or the Varrock Sewers. These monsters offer more hit points, allowing for longer uninterrupted training sessions. It's also beneficial to complete the "Animal Magnetism" quest to obtain Ava's Attractor, which automatically collects your arrows and reduces ammunition costs. At level 40 Ranged, equip a maple shortbow and adamant arrows. This is also a good time to start training at locations like the Fire Giants in the Waterfall Dungeon or Moss Giants on Crandor. These monsters provide decent experience and valuable drops. Remember to utilize safe spots where available to minimize damage taken, and bring food for healing. Completing the "Big Chompy Bird Hunting" quest around this level allows access to the Ogre bow and Brutal arrows, useful for specific training methods. Reaching level 50 Ranged unlocks the use of the yew shortbow and rune arrows. This significant upgrade in your arsenal allows you to take on more formidable foes. Training on Blue Dragons in Taverley Dungeon or the Blue Dragon task in the Heroes' Guild is highly effective due to their high hit points and valuable drops. Ensure you have an anti-dragon shield and a supply of food or prayer potions to manage damage. If you prefer a more AFK method, consider training on Lesser Demons in the Karamja Volcano. At level 70 Ranged, you can start using the powerful black d'hide armor and a magic shortbow with amethyst or rune arrows. This is also the level where you can begin using the blowpipe, one of the most efficient weapons for training Ranged. Use mithril or adamant darts with the blowpipe and train on high hit point monsters like Dust Devils or Nechryaels in the Catacombs of Kourend. These monsters provide excellent experience rates and valuable drops, including noted rune items and herbs. From level 75 onwards, consider using the toxic blowpipe or the Armadyl crossbow. The toxic blowpipe, combined with high-tier darts, offers one of the best experience rates in the game. Train on strong monsters like Aberrant Spectres, Greater Demons, or even bosses like Vorkath if you are looking for profit alongside experience. Alternatively, the Armadyl crossbow with broad bolts is effective for training on Slayer tasks, providing both experience and valuable Slayer points. Once you reach level 85, focus on maximizing your experience rates by training on high-level Slayer tasks such as Abyssal Demons, Smoke Devils, or even Kraken. These tasks provide high hit point monsters that give substantial experience per hour. Utilize the best available equipment, such as the Dragon hunter crossbow for dragons or the twisted bow for high-level bosses, to maximize your damage output. At level 90 and beyond, your training should revolve around the most efficient methods available. Continue using the toxic blowpipe with the best available darts for the fastest experience. High hit point monsters like skeletal wyverns, rune dragons, and bosses like Zulrah or the Chambers of Xeric provide both excellent experience and profitable drops. Additionally, complete the "Mourning's End Part II" quest to access the Zalcano boss in Prifddinas, which offers a great balance of experience and profit. Reaching level 99 Ranged is a significant achievement that not only grants you the prestigious Ranged Skillcape but also demonstrates mastery over one of the most versatile combat styles in Old School RuneScape. With careful planning, efficient use of gear and ammunition, and strategic training methods, you can achieve this goal in a rewarding and enjoyable manner.
  10. Starting out in Thieving, it's essential to familiarize yourself with the mechanics and various methods for efficiently gaining experience. At level 1, you begin by pickpocketing men and women in Lumbridge. This is the simplest and most accessible method, providing a small amount of experience per successful pickpocket. Ensure you have a supply of food like bread or trout to heal any damage taken from failed attempts. This initial phase will get you from level 1 to around level 5 quickly. From level 5 to 20, you should transition to pickpocketing cake stalls in Ardougne or silk stalls in the Kharidian Desert. Stealing cakes is straightforward and provides consistent experience. Cakes are also useful for healing, making this method self-sustaining. Alternatively, if you're in Ardougne, you can steal silk from the stalls and sell it back to the silk trader after a certain period for additional profit. This stage will provide a solid foundation in Thieving and prepare you for more challenging tasks. Once you reach level 20, it's time to start pickpocketing female and male H.A.M. members in the H.A.M. hideout near Lumbridge. This method offers better experience rates and the chance to obtain various valuable items, such as rusty swords and jewelry keys. Be prepared for more frequent damage, so bring enough food to sustain your training. This method will carry you through to level 38. Additionally, consider completing the "Death to the Dorgeshuun" quest around this time to unlock access to the Dorgeshuun rich chests, which can be a profitable side activity. At level 38, it's highly recommended to begin pickpocketing Master Farmers, found in various locations like Draynor Village and Ardougne. Master Farmers drop a wide variety of seeds, some of which are valuable, providing a good source of income alongside experience. Ensure you have plenty of food, as you will fail frequently at first, but as your level increases, success rates will improve. This method remains viable up to level 55. From level 55 to 70, you should focus on stealing from knights in Ardougne. This method offers higher experience rates compared to Master Farmers and is relatively safe, especially within the Ardougne market area where there are few interruptions. It’s also beneficial to complete the "Ardougne Diary" tasks up to the medium tier, as the rewards increase your success rate when pickpocketing in Ardougne, making your training more efficient. Reaching level 70 opens up the opportunity to pickpocket Paladins in Ardougne and Elven warriors in Lletya if you've completed the "Mourning's End Part I" quest. Paladins offer substantial experience and the added bonus of receiving coins and runes, making this a profitable training method. Alternatively, Elven warriors provide slightly higher experience rates but are located further away and require quest completion to access. At level 81, you gain access to pickpocketing Heroes in Ardougne. Heroes offer significant experience per pickpocket and drop a range of valuable items, including coins, gems, and runes. While this method requires a high level of attention and ample food supplies, it is highly efficient for experience gains. Consider using the Ardougne cloak, obtained from the Ardougne Diary, to teleport directly to the Ardougne market for quick access to Heroes. From level 85 to 99, the best method for rapid experience gain is pickpocketing Elves in Prifddinas, available after completing the "Song of the Elves" quest. Elves offer the highest experience rates for pickpocketing in the game, and with the right setup, such as the use of dodgy necklaces and the Thieving Skillcape (which prevents damage from failed pickpocketing attempts), you can achieve incredibly fast experience per hour. Additionally, consider utilizing the rogue's outfit, which provides a chance to double loot from pickpocketing, significantly boosting your profit. Throughout your Thieving journey, consider taking advantage of experience-boosting items and methods, such as the Shadow Veil spell from the Arceuus spellbook, which increases your chance of successful pickpocketing, and using dodgy necklaces to avoid damage from failed attempts. Participating in minigames like Pyramid Plunder, available from level 21, can also provide significant experience and break the monotony of regular pickpocketing. Reaching level 99 Thieving not only grants you the prestigious Thieving Skillcape but also demonstrates mastery over one of the most engaging and profitable skills in Old School RuneScape. With careful planning, resource management, and the strategic use of experience-boosting items, you can achieve mastery in Thieving efficiently and enjoyably.
  11. Starting out in Fletching, it's important to gather the necessary materials and familiarize yourself with the basic mechanics of the skill. Initially, you will be crafting simple items such as headless arrows and shortbows, which provide modest experience but are crucial for understanding the skill's fundamentals. You can begin your journey by cutting logs into unstrung bows. Regular logs are the most accessible and are best for the early levels. To start, chop down regular trees and use a knife on the logs to create shortbows (u). This initial phase will get you from level 1 to around level 10 quickly. From level 10 to 20, you should continue cutting logs, but this time you’ll make longbows (u) from regular logs. Longbows provide slightly better experience than shortbows and help you progress faster. Make sure you have a good supply of logs, as this phase can be material-intensive. If you need money, selling the unstrung bows can provide a modest return, but consider banking some for future training when you start stringing bows for better experience. Once you reach level 20, you can start fletching oak logs into oak shortbows (u). This method offers better experience rates and continues to be relatively cost-effective. It’s also a good time to start considering your long-term strategy. If you have a significant amount of gold, you can buy logs in bulk from the Grand Exchange to ensure a steady supply for uninterrupted training. At level 35, you unlock the ability to fletch willow logs into willow longbows (u). This is a significant milestone because willow logs are readily available and offer a good balance of experience and cost. Fletching willow longbows will carry you through to level 50. During this period, consider stringing the unstrung bows. While stringing requires additional resources (bowstrings), it dramatically increases the experience per bow. To obtain bowstrings, you can either buy them from the Grand Exchange or spin flax using the spinning wheel at Lumbridge Castle. Reaching level 50 allows you to work with maple logs, crafting maple longbows (u). Maple logs provide a substantial experience boost and are relatively cheap. Fletching maple longbows (u) should take you up to level 70. As with willow bows, stringing maple longbows is highly recommended for better experience gains. You might also want to consider completing the quest "Lost City," which unlocks the Dragon Dagger and Dragon Longsword, items that can be fletched at higher levels. From level 70 to 85, yew logs become your primary material, and you will be crafting yew longbows (u). Yew longbows offer significantly better experience rates and can be very profitable if strung and sold at the Grand Exchange. Ensure you have a good supply of yew logs and bowstrings to maintain efficient training. At this stage, investing in the best knife you can afford, like the Dragon Knife, will slightly speed up your fletching process. At level 85, you gain access to magic logs. Crafting magic longbows (u) and then stringing them is one of the fastest methods to reach level 99. Magic logs are more expensive, but the experience per bow is unmatched. To mitigate costs, consider selling the strung magic longbows on the Grand Exchange. They have a high market value, and while it might take some time to sell large quantities, the returns can significantly offset your training costs. An alternative method from level 95 onwards, if you prefer faster experience over profit, is to fletch dragon darts. Dragon dart tips can be bought in bulk, and fletching dragon darts offers the highest experience per hour. However, this method is extremely costly, and it’s essential to ensure you have the necessary funds. If you're not constrained by budget, this is the fastest way to achieve level 99 Fletching. Throughout your Fletching journey, consider utilizing experience-boosting items such as the Fletching Skillcape, which can be obtained after reaching level 99. The skillcape provides a +1 invisible boost to Fletching, slightly increasing your success rate. Additionally, taking advantage of Double XP weekends can significantly accelerate your progress. Reaching level 99 in Fletching not only grants you one of the most visually appealing capes in the game but also opens up the ability to craft some of the most powerful ranged weaponry in Old School RuneScape. Fletching is a skill that balances between profit and speed, and with careful planning and resource management, you can achieve mastery efficiently and enjoyably.
  12. Starting out in Slayer, it's essential to get familiar with the basics and mechanics of the skill. In the early levels, you will be assigned to low-level monsters, which offer a manageable challenge while you learn the ropes. To begin, you should visit a Slayer Master. Turael, located in Burthorpe, is a suitable starting point, offering straightforward tasks that you can handle with basic combat gear. As you gain confidence and complete tasks, you can transition to more experienced Slayer Masters like Mazchna in Canifis at level 20 combat, Vannaka in Edgeville Dungeon at level 40 combat, and eventually Chaeldar in Zanaris at level 70 combat. These Masters provide tasks that yield more Slayer experience per kill and help you level up more quickly. Training Slayer is most efficient when you use the best combat gear available to you, as higher damage output results in faster kills and quicker task completion. Always carry the appropriate equipment, such as enchanted gems, broad bolts or arrows, and elemental shields, which are necessary for specific tasks. As you progress, you'll also want to invest in items like the Slayer helmet, which provides significant combat bonuses against assigned monsters when worn. At levels 1-30 Slayer, tasks will typically involve low-level creatures like Crawling Hands, Banshees, and Cave Bugs. These are straightforward and can be handled with basic melee gear. However, make sure to bring ear protection for Banshees and a light source for Cave Bugs. The experience gained in these early levels is modest, but it sets the foundation for more challenging tasks ahead. Once you reach level 30 Slayer, you can start to encounter more diverse and rewarding tasks. Harpie Bug Swarms, for example, require a bug lantern and offer better experience rates. It's crucial to keep your combat skills balanced during this period, as having high Attack, Strength, and Defence will help you defeat monsters more efficiently. By level 50 Slayer, you will have access to Slayer Masters like Chaeldar, who provide tasks with significantly better experience rates. At this stage, you should start utilizing Slayer points, which are earned after completing tasks from any Slayer Master other than Turael. These points can be used to purchase rewards and unlocks, such as the ability to craft broad bolts and arrows, which are essential for some Slayer tasks. Additionally, you can start using the Slayer helmet, which requires level 55 Crafting and 400 Slayer points to make. As you approach level 70 Slayer, more lucrative and challenging tasks become available. Monsters like Kurasks and Turoths, which require specific weaponry to kill, provide better drops and experience. The use of prayer and potions, such as Super sets and Ranging potions, becomes more integral to maximize your efficiency and experience gains. You should also consider completing quests that unlock new areas and items beneficial for Slayer training, like "Smoking Kills," which increases Slayer points received per task. Reaching level 85 Slayer opens up one of the most significant milestones in the skill: the ability to kill Abyssal Demons. These creatures not only offer substantial experience but also have the potential to drop the coveted Abyssal Whip. Investing in high-level gear and potions, such as the Abyssal Dagger and Saradomin Brews, will help you tackle these tasks more effectively. From level 90 onwards, Slayer tasks become even more profitable and challenging. Nechryael, for example, drop a wide array of valuable items and provide excellent experience. At this stage, it's worth considering upgrading your gear to items like Bandos armor or Dragon weapons if you haven't already. Utilizing the highest-level prayers and potions will also enhance your killing speed and efficiency. At level 95 Slayer, you can kill Hydras, which are not only one of the best sources of experience but also drop highly valuable items like the Hydra's Claw. Hydras require precise mechanics to kill, so make sure to study their attack patterns and use the appropriate protection prayers. Finally, reaching level 99 Slayer is a prestigious achievement that often requires thousands of hours of dedicated training. Continue to use the highest-level gear and potions, optimize your task list by blocking and skipping undesirable tasks using Slayer points, and maintain a balanced approach to your combat skills. Completing your journey to 99 Slayer will not only grant you one of the most respected capes in the game but also solidify your status as a master of combat in Old School RuneScape.
  13. To complete "Dream Mentor," start by speaking to the Fallen Man on Lunar Isle and then to Baba Yaga in her chicken house. Gather the needed items: Astral runes, Lunar staff, and a Seal of passage. Return to the Fallen Man and guide him through a series of tasks, including fetching supplies and making potions. Afterward, prepare for battle by equipping strong combat gear, food, and potions. Enter the dream using the Dream Vial and Astral rune, and defeat the four bosses: The Inadequacy, The Everlasting, The Untouchable, and The Illusive. After defeating the bosses, speak to the Oneiromancer to finish the quest and receive your rewards.
  14. To complete "Cook's Assistant," start by talking to the cook in Lumbridge Castle. He needs you to gather three ingredients: a bucket of milk, an egg, and a pot of flour. Head to the farm north of Lumbridge to get the milk from the dairy cow, collect an egg from the chicken coop, and visit the windmill to the northwest to grind wheat into flour. Make sure you have a bucket and a pot in your inventory. Once you have all three items, return to the cook in Lumbridge Castle and hand them over to complete the quest.
  15. To complete the "Desert Treasure II" quest, ensure you have completed "Desert Treasure I" and have at least level 75 Magic, 70 Thieving, and 60 Agility. Recommended gear includes high-level magic equipment such as the Trident of the Seas, Ahrim's robes, and an Occult necklace. Bring plenty of food, prayer potions, and an anti-poison or antidote. Be prepared for challenging bosses with a combination of high Magic and Melee defenses. Follow the quest guide meticulously, solve the puzzles, defeat the bosses, and use your teleportation methods strategically to conserve resources and minimize travel time.
  16. To complete the "The Knight's Sword" quest, you need level 10 Mining and 10 Cooking. Gather the following items: 1 redberry pie, 2 iron bars, and a pickaxe. Start the quest by speaking to the squire in the White Knights' Castle in Falador. He will ask you to find Thurgo, an Imcando dwarf, south of Port Sarim. Give Thurgo the redberry pie and then speak to him again to learn about the portrait of Sir Vyvin's sword. Head back to Falador and retrieve the portrait from Sir Vyvin’s room. Return to Thurgo with the portrait and he will request 2 iron bars and a blurite ore. Head into the dungeon below Thurgo’s house to mine blurite ore, but beware of high-level ice warriors and ice giants. Bring the blurite ore and 2 iron bars back to Thurgo to have the sword made. Return the sword to the squire to complete the quest, earning 1 quest point and 12,725 Smithing experience. Recommended items include food for healing and a teleport to Falador for convenience.
  17. "Monkey Madness II" is a challenging quest in OSRS that continues the storyline from the original "Monkey Madness." To complete it, you'll need high combat stats (70+ in Attack, Strength, Defence, Ranged, and Hitpoints recommended), as well as decent Agility (55+) and Thieving (70+). Essential gear includes a good melee setup like Barrows armor and a strong weapon such as the Abyssal whip, or range gear like Karil's crossbow with black d'hide. You'll also need plenty of food (like sharks), prayer potions, and stamina potions. The quest involves multiple combat encounters, tricky puzzle-solving, and navigating through hazardous areas. Key steps include infiltrating the Ape Atoll, battling Kruk, surviving the monkey ambushes, solving the sliding puzzle, and finally, defeating Glough in his different forms. Remember to bring anti-poison potions, as some areas have venomous creatures. Having teleports like the Ardougne cloak and gnome glider access will greatly assist in navigation. Completing this quest rewards you with significant XP in various skills and access to powerful new gear and areas.
  18. Welcome to Theoatrix OSRS Forums!
  19. This has to be the best TTRPG next to DND. Absolutely amazing.
  20. The PvP rota has moved to Period B: 560 - (UK) - PvP World 319 - (US) - Bounty Hunter World 579 - (US) - High-Risk PvP World 561 - (UK) - Free-to-Play PvP World 580 - (US) - LMS Competitive World 390 (AUS) for LMS Competitive has been de-activated with this rota. World 569 (AUS) for Bounty Hunter has been de-activated with this rota. The PvP Arena is using 'Zerker' loadouts in Ranked Duels and Tournaments this week.
  21. When was the last time somebody was actually on this site for OSRS purposes, and not just advertising? This site had so much potential but the users wasted it.
  22. Castle Wars is considered the best minigame in OSRS due to its dynamic and engaging team-based gameplay that combines strategy, combat, and cooperation. Players are divided into two teams, Saradomin and Zamorak, competing to capture each other's flag while defending their own. The game offers a variety of roles, from attacking and defending to supporting teammates with barricades and healing. The thrill of large-scale battles, the tactical depth of coordinating with your team, and the satisfaction of a well-executed plan make Castle Wars exceptionally fun and replayable. No other minigame matches its blend of strategic complexity and adrenaline-pumping action, making it a perennial favorite for both casual and competitive players.
  23. "Song of the Elves" is a grandmaster quest in OSRS, concluding the Elven quest series and offering rich lore and high-level content. To start, you must have completed several prerequisite quests, including "Mourning's End Part II" and "Making Friends with My Arm," and meet high skill requirements across various disciplines. Begin by speaking with Eluned in Lletya, who will guide you through a series of tasks aimed at unifying the elves and preparing for the confrontation with Lord Iorwerth. The quest involves complex puzzles, challenging combat encounters, and extensive travel across Tirannwn and the Underground Pass. You’ll need strong combat gear, stamina potions, and food. Expect to solve intricate puzzles like the Light Puzzle in the Temple of Light and strategize for multi-phase boss fights against powerful enemies. Upon completion, you'll gain access to the elven city of Prifddinas, significant experience rewards, and new content like the Gauntlet and Zalcano. Using a detailed quest guide is highly recommended to navigate the quest’s complexities and to efficiently manage its challenging requirements.
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